class Spectate             {file = "ADP\Functions\ADP_F_Spectate.sqf";};
class SpectateCam          {file = "ADP\Functions\ADP_F_Cam.sqf";};
class MainExec             {file = "ADP\Functions\ADP_F_Exec.sqf";};
class LocalExec            {file = "ADP\Functions\ADP_F_LExec.sqf";};
class GlobalExec           {file = "ADP\Functions\ADP_F_GExec.sqf";};
class ServerExec           {file = "ADP\Functions\ADP_F_SExec.sqf";};
class ViewSettings         {file = "ADP\Functions\ADP_F_VDUpdate.sqf";};
class Teleport             {file = "ADP\Functions\ADP_F_Tele.sqf";};
class Teleport1            {file = "ADP\Functions\ADP_F_Tele1.sqf";};
class Kill          	   {file = "ADP\Functions\ADP_F_Kill.sqf";}; 
class Spawn                {file = "ADP\Functions\ADP_F_Spawn.sqf";};
class Delete               {file = "ADP\Functions\ADP_F_Delete.sqf";};
class getWeapon            {file = "ADP\Functions\ADP_F_getWeapon.sqf";};
class getItem              {file = "ADP\Functions\ADP_F_getItem.sqf";};
class getVehicle           {file = "ADP\Functions\ADP_F_getVehicle.sqf";};
class getObject            {file = "ADP\Functions\ADP_F_getObject.sqf";};
class setFade              {file = "ADP\Functions\ADP_F_setFade.sqf";};
class setHomeFade          {file = "ADP\Functions\ADP_F_HomeFade.sqf";};
class getClassInfo         {file = "ADP\Functions\ADP_F_getClassName.sqf";};
class GodeMode             {file = "ADP\Functions\ADP_F_GodeMode.sqf";}; 
class OpenConfig           {file = "ADP\Functions\ADP_F_config.sqf";};
class KeyCheck             {file = "ADP\Functions\ADP_F_KeyCheck.sqf";};
class removeEH             {file = "ADP\Functions\ADP_F_removeEH.sqf";};
class addEH                {file = "ADP\Functions\ADP_F_addEH.sqf";};
class OpenPanel            {file = "ADP\Functions\ADP_F_OpenPanel.sqf";};
class DebugClosed          {file = "ADP\Functions\ADP_F_DebugClosed.sqf";};
class Watch                {file = "ADP\Functions\ADP_F_Watch.sqf";};
class adpDebugging         {file = "ADP\Functions\ADP_f_adpDebugging.sqf";};
class adpSpawning          {file = "ADP\Functions\ADP_F_adpSpawning.sqf";};
class adpMain         	   {file = "ADP\Functions\ADP_F_adpMain.sqf";}; 
class adpLoading           {file = "ADP\Functions\ADP_F_adpLoading.sqf";};
class editUpdater          {file = "ADP\Functions\ADP_F_editUpdater.sqf";};
class fillWeapons  		   {file = "ADP\Functions\ADP_F_fillWeapons.sqf";};
class fillAir 		       {file = "ADP\Functions\ADP_F_fillAir.sqf";};
class fillItems 		   {file = "ADP\Functions\ADP_F_fillItems.sqf";};
class fillVehicles  	   {file = "ADP\Functions\ADP_F_fillVehicles.sqf";};
class fillMisc	  		   {file = "ADP\Functions\ADP_F_fillMisc.sqf";};
