// Allows players to heal at EGG_EVO_MASH items

if (isNil "eng1") exitwith {hint "No Commander alive"};

_commander = eng1;
if !(alive _commander) exitwith {hint "No Commander alive"};

_recongroup = group _commander;

_player = _this select 0;
_mygroup = group _player;

if (_mygroup == _recongroup) exitwith{};

[_player] joinsilent (_recongroup);

exit
