/*
 * Alternative to stringtable.csv which is simpler to install for the mission maker.
 * Alternative au stringtable.csv qui est plus simple à installer pour le créateur de mission.
 */

STR_R3F_ARTY_action_installer_poste = "Deploy artillery command quarter";
STR_R3F_ARTY_action_demonter_poste = "Uninstall artillery command quarter";

STR_R3F_ARTY_action_recharger_piece = "Reload with ";
STR_R3F_ARTY_recharger_trop_loin_poste_commandement = "There is no artillery command quarter close to you te be supplied in ammo.";

STR_R3F_ARTY_pas_de_table_munition = "No existing range table for this ammuniton.";
STR_R3F_ARTY_altitude_hors_table = "Relative altitude of the target is out of range.";

STR_R3F_ARTY_dlg_clic_carte_erreur_hors_champ = "Position out of range.";

STR_R3F_ARTY_echec_recup_projectile = "Shell search failed.";

STR_R3F_ARTY_dlg_artilleur_label_ordre_titre = "Fire order (%1) :";
STR_R3F_ARTY_dlg_artilleur_label_piece_titre = "Artillery piece :";
STR_R3F_ARTY_dlg_artilleur_label_azimut = "Azimuth :";
STR_R3F_ARTY_dlg_artilleur_label_elevation = "Elevation :";
STR_R3F_ARTY_dlg_artilleur_label_munition = "Ammo :";
STR_R3F_ARTY_dlg_artilleur_label_emetteur = "Sender :";
STR_R3F_ARTY_dlg_artilleur_label_info_purger = "To cancel the %1 fire orders : action menu";
STR_R3F_ARTY_dlg_artilleur_label_info_purger_aucun_ordre = "There is no fire order pending.";
STR_R3F_ARTY_dlg_artilleur_astuce_texte = "Tips to be more precise :<br />- In the command's options, set the mouse sensitivity to minimum.<br />- Use the ""+"" or ""0"" key during the sight.";

STR_R3F_ARTY_action_fermer_dlg_artilleur = "Close interface";
STR_R3F_ARTY_action_ouvrir_dlg_artilleur = "Open artillery interface";

STR_R3F_ARTY_action_ordre_suivant = "Next fire order";
STR_R3F_ARTY_action_purger_ordres = "Empty fire orders queue";
STR_R3F_ARTY_action_purger_ordres_fait = "Fire orders queue emptied.";

STR_R3F_ARTY_action_ouvrir_dlg_SM = "Artillery computer";

STR_R3F_ARTY_dlg_SM_position_batterie_titre = "Battery position :";
STR_R3F_ARTY_dlg_SM_position_cible_titre = "Target position :";
STR_R3F_ARTY_dlg_SM_correction_titre = "Adjustments :";
STR_R3F_ARTY_dlg_SM_aide_titre = "Help :";
STR_R3F_ARTY_dlg_SM_info_tir_titre = "Fire informations :";
STR_R3F_ARTY_dlg_SM_param_tir_titre = "Rel. position :";
STR_R3F_ARTY_dlg_SM_tir_courbe_titre = "High solution :";
STR_R3F_ARTY_dlg_SM_tir_tendu_titre = "Low solution :";
STR_R3F_ARTY_dlg_SM_artilleurs_titre = "Selection of operators :";

STR_R3F_ARTY_dlg_SM_position_label_long = "Longitude :";
STR_R3F_ARTY_dlg_SM_position_label_lat = "Latitude :";
STR_R3F_ARTY_dlg_SM_position_label_alt = "Altitude :";
STR_R3F_ARTY_dlg_SM_position_btn_clic_carte = "Map click";
STR_R3F_ARTY_dlg_SM_position_btn_pos_joueur = "Your pos";
STR_R3F_ARTY_pos_joueur_fait = "Position of your player has been copied.";
STR_R3F_ARTY_dlg_SM_btn_calculer = "Compute";
STR_R3F_ARTY_dlg_SM_btn_fermer = "Close";
STR_R3F_ARTY_calcul_en_cours = "Computing...";

STR_R3F_ARTY_dlg_SM_correction_label_add_drop = "Add(+)/Drop(-) :";
STR_R3F_ARTY_dlg_SM_correction_label_left_right = "Left(+)/Right(-) :";
STR_R3F_ARTY_dlg_SM_correction_label_dir_cible = "Dir. to target :";

STR_R3F_ARTY_dlg_SM_info_tir_munition = "Ammo type :";
STR_R3F_ARTY_dlg_SM_info_tir_nb_tirs = "Nb. rounds :";
STR_R3F_ARTY_dlg_SM_info_tir_dispersion = "Dispersion :";

STR_R3F_ARTY_dlg_SM_param_tir_label_distance = "Distance :";
STR_R3F_ARTY_dlg_SM_param_tir_label_azimut = "Azimuth :";
STR_R3F_ARTY_dlg_SM_param_tir_label_altitude = "Altitude :";

STR_R3F_ARTY_dlg_SM_tir_courbe_label_elevation = "Elevation :";
STR_R3F_ARTY_dlg_SM_tir_courbe_label_azimut = "Azimuth :";
STR_R3F_ARTY_dlg_SM_tir_courbe_label_temps_vol = "Delay :";

STR_R3F_ARTY_dlg_SM_tir_tendu_label_elevation = "Elevation :";
STR_R3F_ARTY_dlg_SM_tir_tendu_label_azimut = "Azimuth :";
STR_R3F_ARTY_dlg_SM_tir_tendu_label_temps_vol = "Delay :";

STR_R3F_ARTY_dlg_SM_artilleurs_touche_ctrl = "Multiselect. : Control+click";

STR_R3F_ARTY_dlg_SM_btn_ordonner_tir_courbe = "Order high";
STR_R3F_ARTY_dlg_SM_btn_ordonner_tir_tendu = "Order low";

STR_R3F_ARTY_dlg_SM_saisie_manquante_batterie = "No empty value admitted for battery position.";
STR_R3F_ARTY_dlg_SM_erreur_saisie_batterie = "Bad value for battery position.";
STR_R3F_ARTY_dlg_SM_saisie_manquante_cible = "No empty value admitted for target position.";
STR_R3F_ARTY_dlg_SM_erreur_saisie_cible = "Bad value for target position.";
STR_R3F_ARTY_dlg_SM_erreur_saisie_munition = "Bad ammo type selection.";
STR_R3F_ARTY_dlg_SM_erreur_saisie_valeur_dispersion = "Negative values are not allowed for dispersion.";
STR_R3F_ARTY_dlg_SM_erreur_saisie_valeur_nb_tirs = "Negative or null values are not allowed for the number of rounds.";
STR_R3F_ARTY_dlg_SM_erreur_saisie_artilleurs = "Invalid artillery operators selection.";
STR_R3F_ARTY_dlg_SM_erreur_saisie_pas_de_calcul = "Invalid fire solution.";

STR_R3F_ARTY_aucune_solution_trouvee = "No fire solution found.";

STR_R3F_ARTY_dlg_SM_ordres_transmis = "Fire orders transmitted.";
STR_R3F_ARTY_dlg_SM_ordres_recus = "%1 gave you %2 new fire orders.";
STR_R3F_ARTY_dlg_SM_ordres_recus_un = "%1 gave you a new fire order.";
STR_R3F_ARTY_dlg_SM_ordres_non_personnels_recus = "%1 sends %2 fire orders to other players or AI.";
STR_R3F_ARTY_dlg_SM_ordres_non_personnels_recus_un = "%1 sends a fire order to an other player or AI.";

STR_R3F_ARTY_dlg_clic_carte_titre = "Click on map to pick the coordinates :";
STR_R3F_ARTY_dlg_clic_carte_btn_annuler = "Cancel";

STR_R3F_ARTY_IA_echec_visee = "<AI: %1> I can't execute the fire order to the elevation %2° and the azimuth %3°";
STR_R3F_ARTY_IA_tir = "<AI: %1> Fire !";
STR_R3F_ARTY_IA_rechargement = "<AI: %1> Reloading...";
STR_R3F_ARTY_IA_pas_de_munition = "<AI: %1> I can't reload my artillery piece. I need an artillery command quarter.";
STR_R3F_ARTY_IA_munition_incompatible = "<IA: %1> I can't shoot the ammo ""%2"" with the piece ""%3"".";

STR_R3F_ARTY_dlg_chargeur_label_chargeur = "Ammo :";
STR_R3F_ARTY_dlg_chargeur_label_nb_mun = "Qty :";

STR_R3F_ARTY_module_artillerie_BIS_present = "An other artillery module than the [R3F] Artillery and Logistic system is used in this mission. It is not recommanded to use it in the same mission.";

STR_R3F_ARTY_dlg_SM_aide_contenu = "<t size=""1.22"">Interface in two parts :</t><br />- At top : input the fire informations<br />- At bottom : consult the fire solution and transmit orders<br /><t size=""0.5""> </t><br /><t size=""1.25"">Position's coordinate :</t><br />- Based on GPS coordinates<br />- Longitude : from left to right<br />- Latitude : from top to bottom<br />- The input format is 4 digits with zeros leading. The latitude value 0254 indicates the subdivision 4 of the latitude 025. The origin is the top-left corner.<br /><t size=""0.5""> </t><br /><t size=""1.25"">Correction :</t><br />- Dir. to target : relative to the observer<br />- Two axis. The way for an axis is defined by the sign of the value.<br /><t size=""0.5""> </t><br /><t size=""1.25"">Dispersion and nb of rounds :</t><br />How many shells to fire in the area of the defined diameter.<br /><t size=""0.5""> </t><br /><t size=""1.25"">Solution high and low :</t><br />To hit a target, there are usually a ""straight"" shot (low) and a ""curved"" shot (high). The curved shot is often better or imposed.<br /><t size=""0.5""> </t><br /><t size=""1.25"">Selection of operators :</t><br />All players are listed. Select one or several player(s) to whom transmit orders. The nb of rounds is distributed between them.";